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In Subnautica you play as a high-tech castaway. All in-game batteries (and Power Cells) are rechargeable! While real-world batteries are constructed using lead and acid, in Subnautica, copper and acid mushrooms are used instead.You can find more scattered around Subnautica by scanning fragments and retrieving data boxes. You start the game with several Blueprints. Play the game step-by-step: gather only what you need, get back to the Pod and craft these items! Revel at the beautiful flora and fauna as you go.Also, you do not need to pointlessly travel between locations back and forth. Subnautica is not a treadmill: There is no need to hoard huge amounts of resources, which requires many storage lockers, which you then need to switch between accessing one after the other again and again.In the beginning, this is a lot of usable space, since none of the craft-able items require huge amounts of resources! Just equip your habitat builder and press and hold Q (PC) or (PS4) or (XBOX) while targeting the structure.Īn example of storing items in the player's inventory Even in survival mode, you get 100% of the resources back when you deconstruct. The habitat builder refunds all resources when deconstructing, so don’t worry about building the "wrong" things. There is stationary equipment (build with the habitat builder, but must be located inside a "seabase") which is used with the necessary raw materials located in the inventory to build stuff.
Anywhere you can whip out your Habitat Builder and build things from the raw materials currently inside your inventory.Choose a game mode you think is best for you!.
If you cannot kill predators, maybe you can avoid or distract them?. Orientation can be easily crippled by the short visibility range, so a map may not help as much as you think! Do not spoil your game experience, by looking at maps outside of the game, and instead, maybe sound travels further than light underwater?. When done, remove the beacon for use at another location! when scavenging and running out of inventory space. Instead, place one as soon as you find a spot worth visiting again soon, e.g. Beacons are a big help, but don't litter the world with them to build a replacement map! Your viewing distance will remain crippled and you will have a lot of (useless) virtual icons around you. Do you want to go set up a new seabase, then fill up your inventory and take all necessary resources (plus seeds for food!) with you, so you don't have to travel back and forth?. Do you want to go scavenging, then empty your inventory?. several aspects of the game (you can build a lot of stuff you do not need, you get distracted, you get lost, you get eaten, etc.). a lack of planning (decide what to do next and do only that without getting distracted). a lack of purpose (what task to start and finish next?). a lack of orientation (where was that spot again?). If you look at the thrusters on the Aurora, at the back, you are facing South-East, and so on. When you are facing the Aurora, you are facing east. Underwater cave networks make orientation and navigation in the third dimension an additional challenge. Using the PDA waypoint customization can help certain points stand out by changing them from default blue to orange, red, light blue, or yellow. Instead of setting beacons, the player could plant artificial landmarks: an Exterior Growbed with some of the bioluminescent Creepvine. Additional beacons can be manufactured and placed to create new waypoints. Instead of a map, the game uses a waypoint and compass-bearing system, which superimposes your current depth and an icon of Lifepod 5 and the distance to it. This provides players with a more immersive experience, where they discover things themselves. Subnautica intentionally does not feature a map within the in-game interface. It is this limited visual range that cripples orientation. This is mainly because of below water’s render range. Underwater, vision is very limited, even during the day. The visibility range above water is around two kilometers. The location and content of Data Boxes are fixed. Also, the way some raw resources are found inside lime/sand/shale outcrops means it is only decided at the time of pick-up exactly which resource is contained within. There is some variation, such as the precise location of Lifepod 5. Subnautica's game world is fixed, rather than a procedurally-generated, randomized world. Some useful guides can be found in Subnautica's guide database on Steam.īefore starting to play Subnautica Subnautica game world 7 Good luck and watch out for Leviathans. 3.7 Peepers (or other food fish) & Food. 1 Getting started guides around the web.